@startuml
sprite $paw [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
0000000000000049B8200000000005AB8100000000000000
00000000000008FFFFF600000001CFFFFE20000000000000
0000000000005FFFFFFF5000000CFFFFFFD0000000000000
000000000000CFFFFFFFF100008FFFFFFFF5000000000000
000000000001FFFFFFFFF90001FFFFFFFFF9000000000000
000000000003FFFFFFFFFF0006FFFFFFFFFB000000000000
000000000003FFFFFFFFFF400BFFFFFFFFFC000000000000
000000000001FFFFFFFFFF600DFFFFFFFFFA000000000000
000000000000EFFFFFFFFF800FFFFFFFFFF7000000000000
0000000000009FFFFFFFFF700EFFFFFFFFF2000000000000
0000000000002FFFFFFFFF400BFFFFFFFFB0000000000000
00000000000009FFFFFFFE0006FFFFFFFF20000000000000
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0000DFFFFFFF300026520000000046500009FFFFFFF50000
0001FFFFFFFFD0000000000000000000004FFFFFFFFA0000
0003FFFFFFFFF600000000000000000000DFFFFFFFFC0000
0003FFFFFFFFFC00000000000000000003FFFFFFFFFB0000
0001FFFFFFFFFF10000000000000000008FFFFFFFFF90000
0000BFFFFFFFFF3000000157630000000AFFFFFFFFF40000
00005FFFFFFFFF300003AFFFFFE810000AFFFFFFFFE00000
00000CFFFFFFFF1001AFFFFFFFFFE60008FFFFFFFF500000
000002EFFFFFFC004EFFFFFFFFFFFFA003FFFFFFF9000000
0000003EFFFFF405FFFFFFFFFFFFFFFD10AFFFFFA0000000
000000018DEC406FFFFFFFFFFFFFFFFFD108EEB500000000
00000000000004FFFFFFFFFFFFFFFFFFFC00000000000000
0000000000002EFFFFFFFFFFFFFFFFFFFFA0000000000000
000000000000CFFFFFFFFFFFFFFFFFFFFFF5000000000000
000000000006FFFFFFFFFFFFFFFFFFFFFFFE100000000000
00000000000EFFFFFFFFFFFFFFFFFFFFFFFF800000000000
00000000005FFFFFFFFFFFFFFFFFFFFFFFFFE00000000000
0000000000BFFFFFFFFFFFFFFFFFFFFFFFFFF40000000000
0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFF80000000000
0000000001FFFFFFFFFFFFFFFFFFFFFFFFFFFA0000000000
0000000000FFFFFFFFFFFFFFFFFFFFFFFFFFF90000000000
0000000000BFFFFFFFFFC74235AFFFFFFFFFF30000000000
00000000001AFFFFEA510000000049EFFFFD500000000000
000000000000023100000000000000013310000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_PAW(_alias) ENTITY(rectangle,black,paw,_alias,FA PAW)
!define FA_PAW(_alias, _label) ENTITY(rectangle,black,paw,_label, _alias,FA PAW)
!define FA_PAW(_alias, _label, _shape) ENTITY(_shape,black,paw,_label, _alias,FA PAW)
!define FA_PAW(_alias, _label, _shape, _color) ENTITY(_shape,_color,paw,_label, _alias,FA PAW)
skinparam folderBackgroundColor<<FA PAW>> White
@enduml